Nature Battle Royale


The Genre of choice was Battle Royale, survival like, but photo realistic and surrounded by nature. Some of the first rejected ideas I had included things like a nemesis system, so when you play it would save your ghost and repeat things you did. What I wanted to have for sure was a big replayability factor, by defining simple mechanics but hard to master and defining numbers and roots through different interactions with the world and other players in a coop mode.

  1.  Reconnect with other players:How to cooperate with them?
    1. Building environment items to help them covering from AI and other nature events (ring of fire in the shape of rivers, storms, fires and so on); for example : constructing a wall to cover from a lion, a bridge to cross a river, or a ladder to climb a rock, etc.
    2. the game encourage you to cooperate with other players, but you could make other players experience harder 
  2. The main idea is that you first need to disconnect so the game starts with you in a plane
  3. being a pilot is really hard, but makes you know very good your machine and forget about the ground
  4. once the lobby is full , all the planes in the team crashes (phenomena!) and the BR game starts - it's another level
  5. To display the connection between players, you can see the blue beams of energy. 

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